“The dragon’s plans spanned millennia and his perception straddled centuries, a winding maze of possibility and circumstance and statistics and likelihood. Usually the dragon played the odds when shaping his decisions—but now, to manifest his needs, the dragon would need to be violent in his choices….” Hour of Devastation Prerelease story snippit..WOTC.
The sands of Amonkhet swirl from the wind of the drumbeat wings as the greatest of dragons battles his fellow gods for the fate of those below, living, dead or something more than both. At the Hour of Devastation Prerelease…battle with or as those gods to determine who will live, die, or go to Jack in the box later as zombies. (Hey, just ’cause you’re undead doesn’t mean a shake won’t hit the spot. Besides, where else can a zombie go at 3 in the morning when everyone else is sleeping.) Welcome to the second chapter in the Egyptia-inspired desert plane, where life after death is just part of life…
When: Events Sat at 10, Sat at 4, Sun at 10 and a two-headed Giant, Sunday at 3 pm.
Two-headed giants are a team Magic the Gathering event. Teams usually comprise of buddies, parent/kid combos, and a lot of couples. Both players play together, sharing a life total, showing each other their cards, consulting with each other and playing at the same times. Because of that it is both great social fun, and probably the best way for a new player, or someone who is just curious what their buddy/kid/or SO likes so much about the game to get a chance to try without feeling any pressure to know all (or any) of the rules. Think of it like tandem skydiving…you get all the fun, without having to worry about when to pull the rip-cord.(It is particularly great for Moms or Dads who want to have a really cool date night with their kids. This event is a GREAT way for parents to figure out what this thing the kids are doing is anyway, and for the kids to get a chance to be the ones who know what is going on for a change. ;-)Because you play as a team and can help each other out, the kid gets to be the smart one for a change, and the parent gets to play without needing to worry about “doing it wrong”. Also…kids love having their mom or dad help them try and beat another team.)
Each player (head) gets one prerelease kitchen and shares them with their partner to make two 40 card decks, one for each player . You’ll have plenty of cards to use to make interesting decks with that number of packs, and the cards you open are yours to keep. Teams play 3 matches against other teams (since the team starts with 30 life instead of twenty, it is a single game…they usually last anywhere from 25-50 minutes.) If you win a round, each team gets two prize packs. If you lost, you will most likely be paired up with someone else who had the same type of night, so it tends to balance itself out.