Friday Night Magic

Eternal Masters–Sooo Much good stuff

Eternal-Masters-Events-card-2Really, they reprinted that!!” Eternal Masters (releasing 6/10/16) is the third set in the limited print run Masters series, this time bringing back some of the best cards from the eternal formats (cards from before 8th edition, special editions, and those that got banned because they were just too good.)  Like there predecessors, these packs won’t come cheap, and will almost definitely go up and up in price over the next year, but we will do our best to allocate them for playing over just buying boxes.

Before you ask, no there are not duel lands or power nine in this set.  Wizards has been good to their promise never to reprint those items on the so called Reserve list, but short of that, this set looks beyond amazing, with a shocking number of some of the best cards in all of Magic, from arguably the king of Planeswalkers, Jace the Mindsculpter, to Mana Vault, Sensei’s Divining Top, and even Force of Will, these packs are just, well, packed with goodness.

Boxes will pre-sell in VERY limited quantities for $349.99 ($339.99 for regulars).  And we will do a number of special events.  For the limited events, to make the more affordable, we will offer player the option of taking $10 off the event price if the opt to take any prize packs they win in regular packs rather then Eternal Masters packs. (Obviously, BEFORE they look at their deck pools).  Events will include:

  1. 6/11 FNM-Drafts @ $40($50 with Eternal Masters Prize Packs) 
  2. 6/12 Two Headed Giant at $50/60 per player
  3. 6/13 Sealed Tournament $70/80
  4. Plus we will be doing a Tuesday Night League.  $75 to Start, and $11 a week for a new pack (four weeks) or $110 for the whole event.  Players report the weeks match results by the end of each Tuesday and get their new packs when they come in on or before Tuesdays.

 

Shadows over Innistrad

Shadows-Game-Day-card

Everything old is, well nice and creepy again.;-)  In Shadows Over Innistrad, we return to the glorious classic horror of Innistrad, a land where Vampires, Zombies and Horrors, try and hunt down humans, who grab their pitchforks and stand side by side with the Hero’s Spirits and Angels who fight on their side.

  • Spoilers Here...Wizards starts leaking cards about 4 weeks before the set comes out…it’s fun to get a sneak peek…

The first Innistrad, ironically enough, was also the first set that came out when I took over the store, so the attachment is beyond how great the set was.  (And it was great…Innistrad was the first set in a long time that Richard Garfield, the creator of Magic, was brought back to have a hand in, and it shows.  Beyond the utter commitment to the storyline-i.e. no elves popping up in Bella Lugosi land, the mechanics of the set had a fun and directness to them that carried over to many of the sets that followed.)  So stop smiling…this is supposed to be horrible (or Horror-ible).  Hey…the puns are in the right Spirit!…Oh, stop barking at me, I know my jokes suck. (Yeah…I have teenagers…I can pull out bad Dad-puns all day long. Bring your groans…they are the music of the children of the night to me….)

Each new set introduces a small number of new abilities and brinks back a few oldies.  Here is a rundown on these new (and some old) mechanics pulled from the wizards of the coast website.

 DOUBLE-FACED CARDS

It wouldn’t be Innistrad if horrible things weren’t transforming into other horrible things, so double-faced cards make their return. Each double-faced card has two card faces and no back. Whoa! For the most part, they haven’t changed, although we have made a few rules tweaks that may pop up. If you’re comfortable with double-faced cards, feel go to the Double-Faced Cards Rules Changes section.

DELIRIUM

As advertised, Innistrad is a bleak world of horror and death, so a focus on the graveyard is to be expected. Delirium is a new ability word that highlights cards that get better if you have four or more card types represented in your graveyard. There are many different kinds of delirium abilities, including activated abilities such as the one found on Reaper of Flight Moonsilver.

The card types that could show up in your graveyard are artifact, creature, enchantment, instant, land, planeswalker, sorcery, and tribal (a card type found on older cards). Don’t count supertypes like basic or legendary, and don’t count subtypes like Vampire or Equipment. The number of cards doesn’t matter, as long as you get four or more card types. An artifact creature, an instant, and a planeswalker will do the trick.

INVESTIGATE AND CLUES

Mysteries permeate Innistrad like strange references permeate my writing. Zoinks! To solve these mysteries, you’ll need to investigate and follow the Clues.

She looks friendly enough. I’m sure she’ll help! Investigate is a new keyword action found in Shadows over Innistrad. It’s pretty straightforward. To investigate, you put a Clue token onto the battlefield. A Clue is a new artifact type. Clues are colorless artifacts (what, you though they’d be blue?), and they each have the ability “{2}, Sacrifice this artifact: Draw a card.”

MADNESS (A returning mechanic)

The next stop on our tour of brand new, never-before-seen Shadows over Innistrad abilities is madness, a returning ability you may have seen before. If you discard a card with madness, you exile it instead of putting it into your graveyard. This causes an ability to trigger. When that ability resolves, you can cast the spell for its madness cost. If you don’t cast the spell this way, it’s put into your graveyard. Well, all of that just sounds insane.

Note that the mandatory discard into exile is a small change from previous rules. Before, you could discard a card w
ith madness into your graveyard and skip the whole madness thing. This may be relevant with cards like Jace, Vryn’s Prodigy. That dude shows up a lot in this article for a card not in this set.

One cool thing about casting a spell using the madness ability is it doesn’t matter what its card types are. So if you manage to discard a creature card with madness during an opponent’s turn, you can cast that spell and maybe create a surprise blocker. The spell’s mana cost and converted mana cost don’t change. You’re just paying the madness cost instead.

SKULK

By now, I’m sure you’ve noticed that Innistrad is a bleak world of…Right, we’ve been over this. For some creatures, being all conspicuous isn’t the best plan. For those creatures, we present a new keyword: skulk. A creature with skulk can’t be blocked by any creature with greater power. Introducing Farbog Revenant.

Aww…it’s totes adorbs, in an inky kind of way. With skulk, you consider the power of potential blockers only as blocks are being declared. If Farbog Revenant gets legally blocked by a 1-power creature, raising the power of the blocker won’t undo the block. But if your opponent has amassed beefy defenses, skulk can be an effective way to sneak damage in.

 

Order Tickets Here….

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Oath of The Gatewatch

Here comes the newest set for Magic…Oath of the Gatewatch…the second set of 2 in the Battle for Zendikar block.  This set features a new set of mechanics that really favor playing with buddies (two-headed giants and such) as well as the first new land type in, well, ever. (Really just turning colorless mana into it’s own thing, but cool none the less)

[from the Wizards Site]
Kozilek, the Great Distortion

The battle to save the plane of Zendikar rages on.

Confronted with overwhelming odds, the Planeswalkers face a dire choice: Retreat away to safety and leave the world to oblivion, or stay at great personal risk and fight for Zendikar.

Will you stay and fight?

Oath-of-the-Gatewatch-Prerelease-BannerPrerelease the weekend of 1/16-1/17–4 events (Sat 10 and 5, Sunday at 10 and 2hg at 3…$30 pp…good for all levels of players.)

 

http://magic.wizards.com/en/content/oath-gatewatch-home

 

 

http://magic.wizards.com/articles/archive/feature/oath-gatewatch-mechanics-2015-12-28

 

http://mtgmirror.com/#/

 

Buy Advance Tickets Here:

Dragon Throne, Khans Release Promo Card

Kahns Release Weekend Events

Kahn's-Release-Banner

So here is the dealeo with Events for the Khans Release weekend for Khans.

(Kahn’s online Practice Drafter)

  1. Thursday at OPEN at Midnight to buy first boxes (12:01 actually…since the release is Friday Sept. 26th.
    Dragon Throne, Khans Release Promo Card
    Khans Release Promo card

    We will open at ~10 pm for a little pre-midnight Zombie Conspiracy.

  2. Friday:
    1. Release day: Boxes ($119.99, Boosters 3.99 per pack, buy 6 get one free), Intros decks ($15.99-17.99), and Fatpacks ($39.99-one bonus pack) .
    2. 7 p.m. Friday Night Magic.
  3. Saturday
    1. 1 pm…Kid’s Draft (and Non kids draft depending on signups)
    2. 4 pm...Two-Headed Giant ($17.50 pp)
  4. Sunday
    1. 11 am-Kahns Sealed tournament ($25 pp)

After it dying out for a while, interest in the league has popped back up because of how much people are enjoying Khans.  Stay tuned…

Friday Night Magic

New Location—1530 Park Street

160x600_FNMCost is $15 and comes with an optional pack of $3.50 ultra pro sleeves for only $2 extra. Format is casual, playing 3 rounds, with a pack for a prize for the winner of each round.

The Friday drafts start later, so are recommended for adults (or more advanced kids).  We run more kid friendly events on other times

BTW…GREAT Draft Practice sites

Come on in.  Drafts are a great way for everybody to start out on the same footing and have an equal chance to win and an guaranteed chance to have fun. While we have some great competitive players, we take great pride in remembering that playing games is supposed to be fun and focusing on helping everybody have a great time.

Players should know how to play the game, but players who have never tried drafting, new players, and players who haven’t played for a long time will find us a warm and welcoming group, who will help them to get comfortable so we can add new people to our mix.If you want help in getting more comfortable before hand, come on in and we’ll hook you up with one of our regulars to help out.  Being a comfortable and fun place to play is our specialty.

We also run kid specific drafts on the first Saturday of each month. We also do Two-headed Giants on most other Saturdays that end by 8:30 and are friendly for almost every age and experience group.

www.d20alameda.com 510-522-2109.

Friday Night Magic

New Location—1530 Park Street

160x600_FNMFor the next few weeks after Iconic Masters ships…we will do Regular draft ($15 ) side by side with Iconic Masters ($40/$35 with regular prize packs).  Both will run as long as we have enough for standard draft.

Cost is $15 and comes with an optional pack of $3.50 ultra pro sleeves for only $2 extra. Format is casual, playing 3 rounds, with a pack for a prize for the winner of each round.

The Friday drafts start later, so are recommended for adults (or more advanced kids).  We run more kid friendly events on other times

BTW…GREAT Draft Practice sites

Come on in.  Drafts are a great way for everybody to start out on the same footing and have an equal chance to win and an guaranteed chance to have fun. While we have some great competitive players, we take great pride in remembering that playing games is supposed to be fun and focusing on helping everybody have a great time.

Players should know how to play the game, but players who have never tried drafting, new players, and players who haven’t played for a long time will find us a warm and welcoming group, who will help them to get comfortable so we can add new people to our mix.If you want help in getting more comfortable before hand, come on in and we’ll hook you up with one of our regulars to help out.  Being a comfortable and fun place to play is our specialty.

We also run kid specific drafts on the first Saturday of each month. We also do Two-headed Giants on most other Saturdays that end by 8:30 and are friendly for almost every age and experience group.

www.alameda.com 510-522-2109.

Summer Starts….

Going on vacation…store will still be open

UPDATE…Back from Italy…

Magic Two-headed Giant Conspiracy tonight-sat 28th.  Price is $23 instead of $30…(we were able tyo get more boxes…) .(sorry it took  I’m taking the next couple of weeks off (imagine that) but leaving the store in the capable hands of the affable Ryan and the irascible Thomas. 😉    So a few things:

  • The store will be running the usual events, including Pokemon, Friday Night Magic, Magic Two-headed Giants, and the Standard events.
  • We are adding a few extra goodies, including 2 Conspiracy draft times (Tue @ 6 and Sun @ 3).  We are also bidding a fun ending to Theros with a Block Constructed Tournament on Thursdays. ($5)
  • We will be doing less buying of cards while I’m gone, start again after the 28th. (Also, we will be offering a bit less for Ravnica Block cards since the block goes from standard to Modern in October.)  Thomas or Ryan will do their best, but if the store is busy, be patient and prepared to wait until another time.
We have LOTS of cool things for filling up the summer with fun stuff that doesn’t go beep, and that might actually have a little bit of smiling at each other…
Some summer Fun Recommendations:   
  • Boss Monster…(Back in Stock…players are the “boss Monster” setting up Dungeons to defeat the heros, with a distinctly 8-bit flavor full of references from everything from Harry Potter to old school Nintendo.)
  • Love Letter—an amazing game played with only 15 cards…easy to pick up and surprisingly subtle. (works for from 2-6)
    Back in stock…Floop that pig! 😉
  • Adventuretime Card Wars...so they made a (great) game out of a historical lampooning game in an episode of the Adventuretime cartoon that went straight after Magic/Pokemon/etc…  The game has been in VERY short supply, but we got a batch in for now.
  • Also…coming up in July…”Starter boxes for the (finally) new version of D&D.
  • And don’t forget how much fun the Magic Two-headed Giant’s are…a chance to play with someone that you really like…great for buddies, sweeties and a great parent-kid date..
Have a lovely beginning of summer…see you in a couple of weeks.—More to come when we get back…

 

Releases-Born of the Gods and Pokemon XY

OPEN THURS @ 10 for Midnight sales of Born of the Gods….

This week we have major releases for both Pokemon and Magic.

Born of the Gods release events this weekend.  We’ll be open at midnight on Thursday night to sell fat packs, Boxes and Packs.  Friday we will be doing Triple Born of the Gods as the first release event for Friday Night Magic.  This weekend we will do a Two-Headed Giant on Saturday Night,  A Sealed on Sunday at noon, where the 6 packs used can also be the beginning of the new League.  Everyone playing will get the release promo card of Tromokratis for as long as supplies last.

One of the Cool Cards from Pokemon XY-Source Pokebeach.com

For Pokemon, the new XY set just released.  This is the first new set of the XY series after several years of Black & White.  The new boosters, boxes,  and intro packs are on the way to the store as we write this… And we are doing a release event for XY Sat morning, starting at 10:30  Card list for Pokemon X/Y here.

Friday Night Magic

Theros_FNM_160x600

Cost is $15 and comes with an optional pack of $3.50 ultra pro sleeves for only $2 extra. Format is casual, playing 3 rounds, with a pack for a prize for the winner of each round. Current Drafts will be 1 Born of the Gods and 2 Theros packs.

BTW…GREAT Draft Practice sites

Come on in.  Drafts are a great way for everybody to start out on the same footing and have an equal chance to win and an guaranteed chance to have fun. While we have some great competitive players, we take great pride in remembering that playing games is supposed to be fun and focusing on helping everybody have a great time.

Players should know how to play the game, but players who have never tried drafting, new players, and players who haven’t played for a long time will find us a warm and welcoming group, who will help them to get comfortable so we can add new people to our mix.If you want help in getting more comfortable before hand, come on in and we’ll hook you up with one of our regulars to help out.  Being a comfortable and fun place to play is our specialty.

We also run kid specific drafts on the first and third Saturday of each month. These alternate between booster drafts and two-headed giant events and start and end earlier to accommodate the kids.

www.alameda.com 510-522-2109.

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