Magic Tournaments

Battle For Zendikar @ D20 Games

Hey folks,

The next set of Magic cards is (almost) here.  Battle for Zendikar is a return to one of our all time favorite settings, Zendikar, a lush world where even the lands come alive to defend against one of the all-time scary set of uber-monsters in all of Magic, the Eldrazi (the race that featured creatures that would make Godzilla look like a pet hamster such as Emarkul, the 15/15 protection from every color beast that is still the biggest and baddest critter in all of Magic.)

This epic struggle features the lands coming alive to help out, and with it comes the favored full art lands in every pack.  As if that wasn’t enough, there are super rare lands that aren’t actually from the set, the Expedition lands.  These lands are special full art versions of the Fetch and Shock lands.  If you happen to be lucky enough to pull one of these super rare beauties, make sure to sleeve it and keep it safe.  It looks like they will be selling for between $100-300 each, depending on which one.

ONE VERY IMPORTANT NOTE:  One of the big rules of the store at D20 is treating each other honestly and fairly.  I’m super proud of how people treat each other here, so I just want to remind people of something that will have almost everybody shaking their head in agreement:  We treat trading unfairly with someone as the same as stealing.  If you know that someone has a card that is worth a lot, trade with them the way that you would want to be traded with.  Honesty is doing the right thing when you probably won’t get caught and it is just you who make sure you are a stand-up guy.   So (and this is to our jr. members especially), remember that if you aren’t sure, you never have to make a trade.  And if we find out that there have been serious “take advantage of” type trades, it is not ok.

 

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Open at midnight Thursday Oct 1st to pick up booster boxes and fat packs.

Zendikar Expeditions

Ulamog, the Ceaseless HungerBattle For Zendikar Prerelease @ D20 Games

 

One of the all time great sets, Zendikar is back with a (for) vengeance.   The invading Eldrazi…the crew of supersized god-like bad guys that gave us such cards as the all-time king of “Oh…you didn’t just cast….”, Emerkul!  And this is a land known for, well, Lands.  YeEmbedded image permalinkp, the Zendikar  lands are back! (“Why yes, I did first pick a foil basic land from this pack”)  Not only are these full-art beauties are a must for any well dressed deck, but the return of the Landfall mechanic means that just playing a land can do anything from buffing up one of your guys to having another pop out an extra 5/5 creature!
Gideon, Ally of Zendikar

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Sat 10am Hour of Devastation Game Day

 

Playmat for Game Day Champion

Hour of Devastation Game Day

When: Aug 5th and 6th @ 10am

Where: D20 Games, 1530 Park Street

Time: 10 AM Saturday ; 10:00 AM Sunday

What:Hours of Devastation  Standard format Swiss competition.

Entry Fee: $10 (two packs per player added into the prize pool)

Promo for Participation

Game Days are the first opportunity for you to play Standard (60 card min. deck with max 15 card sideboard) with the newest cards. Join us for Magic  Game Day. This is a competitive level event, which means that the rules will be enforced at the same level they do at the big events.  (We still play with our normal friendly attitude, but no “wait, I didn’t mean to do that” etc.)   (Advice on how to build a standard deck from Wizards)

The following sets are Standard legal for this event: Battle for Zendikar, Oath of the Gatewatch, Shadows over Innistrad, Eldritch Moon, Kaladesh, Aether Revolt, Amonkhet, and Hour of Devastation.

All participants receive an exclusive participation promo  full art card(while supplies last). The Top 8 players each receive an exclusive Foil full-art foil card.  The cards are awarded to the Top 8 players even if the tournament cuts only to the Top 4. In addition, the first place winner of Magic Game Day will receive an exclusive limited-edition Playmat.

Number of rounds will be determined by number of players.

Promo for Top 8 players
  1. 8 players-3 rounds, no top cut
  2. 8-16 players-4-or 5 rounds, cut to top 4(single elimination)
  3. Above 16 players, 4 or more rounds, cut to top 8 (single elimination)

 

Sun 10am Hour of Devastation Game Day

 

Playmat for Game Day Champion

Hour of Devastation Game Day

When: Aug 5th and 6th @ 10am

Where: D20 Games, 1530 Park Street

Time: 10 AM Saturday ; 10:00 AM Sunday

What:Hours of Devastation  Standard format Swiss competition.

Entry Fee: $10 (two packs per player added into the prize pool)

Promo for Participation

Game Days are the first opportunity for you to play Standard (60 card min. deck with max 15 card sideboard) with the newest cards. Join us for Magic  Game Day. This is a competitive level event, which means that the rules will be enforced at the same level they do at the big events.  (We still play with our normal friendly attitude, but no “wait, I didn’t mean to do that” etc.)   (Advice on how to build a standard deck from Wizards)

The following sets are Standard legal for this event: Battle for Zendikar, Oath of the Gatewatch, Shadows over Innistrad, Eldritch Moon, Kaladesh, Aether Revolt, Amonkhet, and Hour of Devastation.

All participants receive an exclusive participation promo  full art card(while supplies last). The Top 8 players each receive an exclusive Foil full-art foil card.  The cards are awarded to the Top 8 players even if the tournament cuts only to the Top 4. In addition, the first place winner of Magic Game Day will receive an exclusive limited-edition Playmat.

Number of rounds will be determined by number of players.

Promo for Top 8 players
  1. 8 players-3 rounds, no top cut
  2. 8-16 players-4-or 5 rounds, cut to top 4(single elimination)
  3. Above 16 players, 4 or more rounds, cut to top 8 (single elimination)

 

Magic Origins @ D20 Games

 

Hey folks….some frustration evil is afoot with my Eventbrite software, so the ability to sign up online is, well, offline.  We ARE having THG on Sat night, just come on by.  Limited to the first 20 teams, but it is unusual for us to completely sell these out so just make sure to be here by 4 pm if you want to make sure you have a slot.

This set is in the slot normally taken by the yearly core sets and goes back to the origins of some of the original planeswalkers.

This weekend’s release events include:

  • Friday Night Magic @ 7
  •  Two Headed Giant (using the prerelease Packs!) $17.50pp
  • Sunday 11am Standard

 

Click here for the full spoiled list of cards…

For a great Sealed or Draft simulator to get familiar with the cards, click here

Spell Mastery example
Mastering spell Mastery

New abilities in the set (and those who make a return):

Renown (new)

Example of card with Renown
Get some Renown

Renown triggers the first time a creature with renown deals combat damage to player. The ability puts some number of +1/+1 counters on that creature (the number after the renown keyword). Also, it causes the creature to become renowned.

Renown won’t trigger if the creature deals combat damage to a Planeswalker. In the unlikely event that the creature deals combat damage to its controller (through a damage redirection effect), renown will trigger. A creature that’s renowned stays renowned until it leaves the battlefield, even if it somehow loses all its +1/+1 counters.

Spell Mastery (new)

You count the number of instant and/or sorcery cards in your graveyard as a spell is resolving to determine if the spell mastery ability applies. Don’t count the resolving spell itself. It’s still on the stack at that point, not in your graveyard.

Menace example
Sometimes Menace is a good thing

Menace (new)

A creature with menace can’t be blocked except by two or more creatures. Once a creature with menace is legally blocked by two or more creatures, removing those blockers from combat won’t change or undo the block.

Prowess

Prowess is a triggered ability that gives a creature +1/+1 until end of turn whenever you cast a noncreature spell. Creature spells won’t cause prowess to trigger, even if those spells have other card types, such as an artifact creature spell.

Scry

To scry N (where N is a number), look at that many cards from the top of your library. Then, put any number of them on the bottom of your library in any order and the rest on top of your library in any order.

We will be having prereleases the weekend of July 11th and 12th, and release events the following weekend. (Color choice is first come first served, and will be random at the event, so sign up a head of time.  Online registration stops a couple of hours before each event so if you can’t sign up at that time, we may not be sold out in the store.  Check website and we will post when we sell out.)

 

 

 

July 3rd & 4th… Advanced Plus Pack War marathon

Advanced Plus-Pack WarsWe need a big favor on Thurs or Friday from our Magic Players…come in for a super cheap mystery box Pack Wars event.  We need to have at least one event every year with 50 or more players to keep up our Advanced Plus status with Wizards.  But it turns out that we can do this as a casual event, over 24 hours, so we decided to do pack-wars and give everyone who helps a reward of an extra cheap pack. Pack wars, for those who haven’t gotten a chance to play before, is basically taking a pack, opening it without looking and putting in 3 of each land, shuffling up and playing.  It’s a great way to have extra fun rather then just opening the pack. (One offer per player.)  We are doing it mystery box style, so there will be packs in the box from everything we sell.  We will even have a few packs marked to be swapped for Modern Masters 2015 packs!

    • $3 for a pack (use for pack wars)
    • $5 for two players (two packs) if you bring in a player who has never registered for an event with us before**.
    • $0!!! (my treat) if you preregister (or have preregistered) for the Origins prerelease next weekend.

**Players under 13 must have a parent to sign them up for a DCI #

Tiny Leaders-A new Magic format….

Welcome to Tiny Leaders.   We will be playing the format during Tiny Leaders Thursdays.

This is a new format of magic created by Bramwell Tackaberry (who still maintains a Facebook group dedicated to the format… in the spirit of Commander, but designed as a 1 on 1 format instead of for group games.

Here is the summary of the big rules:

Uses Commander rules-except:

  1. 50 card decks (including a “commander”)
  2. Cards must have converted mana cost (add up the total mana cost) of no more then 3.
  3. Players start with 25 life.
  4. 10 card sideboard-decks must stay at exactly 50 cards
  5. Best 2 of 3 game matches.
  6. Ignore Commander Damage rules
The Banned List: Our list is still undergoing changes, but the cards currently present are:
  • Ancestral Recall
  • Balance
  • Black Lotus
  • Black Vise
  • Channel
  • Chaos Orb
  • Contract From Below
  • Counterbalance
  • Darkpact
  • Demonic Attorney
  • Demonic Tutor
  • Earthcraft
  • Edric, Spymaster of Trest
  • Falling Star
  • Fastbond
  • Goblin Recruiter
  • Hermit Druid
  • Imperial Seal
  • Jeweled Bird
  • Karakas
  • Library of Alexandria
  • Mana Crypt
  • Mana Drain
  • Mana Vault
  • Metalworker
  • Mind Twist
  • Mishra’s Workshop
  • Mox Emerald, Jet, Pearl, Ruby, and Sapphire
  • Necropotence
  • Painter’s Servant
  • Shahrazad
  • Skullclamp
  • Sol Ring
  • Strip Mine
  • Survival of the Fittest
  • Sword of Body and Mind
  • Time Vault
  • Time Walk
  • Timetwister
  • Timmerian Fiends
  • Tolarian Academy
  • Umezawa’s Jitte
  • Vampiric Tutor
  • Yawgmoth’s Will
Additionally, these Legendary creatures cannot be used as Commanders:
  • Derevi, Empyrial Tactician
  • Erayo, Soratami Ascendant
  • Rofellos, Llanowar Emissary
Play Rules: There are no “free” mulligans.  Tiny Leaders uses the standard “Pairs mulligan” rule: the player shuffles his or her hand into their library and draws one fewer card than their last hand, a player may not mulligan a hand with 0 cards
If a commander would be put into a graveyard from anywhere or exiled from anywhere (so long as it is face-up or a player can look at it face down,) it’s owner may choose to put it in the command zone.
Each time you cast your commander, the next time you cast it from your command zone, it will cost (2) colourless mana more to play.Format Exclusive Cards: Three generals are available for use, to fill the colour identity holes left by no legendary creature existing with that colour identity and mana cost.

1. Mardu [Legendary Creature] WBR (2/2)
2. Sultai [Legendary Creature] UBG (2/2)
3. Jeskai [Legendary Creature] WUR (2/2)

 

“That’s Just Broken” Fate Reforged Set info…

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Shamanic Revelation - Buy a box promo for Fate Reforged
Special limited alt. art buy a box promo for Fate Reforged

The second set in the Khans of Tarkir Block, Fate

 

Reforged, is on it’s daily reveal of new spoilers leading up to the Jan 17th and 18th prerelease and Jan 23rd release, and it has us muttering the phrase, “Well that’s just broken” over and over again with a concentration of some of the best cards we’ve seen in a magic set in years.

Boxes are available for preorder now at $99.99 this week, $105.99 after 1/13, 110.99 after 1/20, and $119.99 after release.  The Buy a Box promo for the first 30 boxes sold will be Shamanic Revelation.[/vc_column_text][/vc_column][vc_column width=”1/2″ css=”.vc_custom_1420485814176{background-position: center !important;background-repeat: no-repeat !important;background-size: contain !important;}”][vc_column_text]

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Register for Prerelease.

Sat events usually sell out, and early registrants will get to pick which of the special clan packs they would like.  As usual, we will be doing casual (3 rounds, win a round win a pack) and competitive (4+ rounds with two rounds winning needed for a single pack, but 12 or more packs for the top winners, depending on the number of players.  Sun. at 3 will be a two headed giant team event.  All of the events will be sealed (build the best you can from 6 packs provided in the prerelease kits) and also as usual, fun is the main goal of the days. 😉

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Thanksgiving Stuff(ing)…open and Black Friday and Small Business Saturday Sales…

Hey folks…  Happy Thanksgiving! (In this post…recomendations for great T-Day Games and what events are coming up this week….

We’re going to be open this week for some fun events as well as a Black Friday and Small Buisness Saturday Sale…  More on that in a later post.

In the meantime, here are our top recomendations for great games to bring home for Thanksgiving to get people face to face, not screen to screen…

  • Cover Your Assets:  Great game that works equally well for kids and grandparents,and can get ’em to actually play together.
  • High speed fun with no brain required, Loonacy.

    Loonacy:  Perfect for post Turkey brains…not a lot of high level thinking, but a fast paced game with a bunch of goofy laughing.

  • Roll For It: A fast paced dice rolling game with simple rules that is fun for all ages…
  • Qwirkle:  Think scrabble meets Bejeweled (shapes and colors instead of words). Grat Family Game
  • Concept:  Use sets of 5 iconic images to create clues in this latest play on charades/pictionary.  (Dixit is another great game along these lines.)
  • Castle Panic fans…there is a new version that blends in the irreverent charactors and art from Munchkin…Munckin Panic!  These are particualry cool since it is everyone against the game, though in true Munckin Style, they do throw in a little bit of backstabing…
  • Evolution:  This brand new games ia perfect in the spirit of getting stuffed. This 2-6 person game has each player creating their own customized species to vie to see who prospers and who gets eaten.  Big thumbs up on this one for 10 (smart 8) and up.
  • King of Tokyo Fans!!!:  The classic king of the hill monster game hops over the pond with the new King of New York version of the game.  This 2-6 player game is all about light hearted battling of giant monsters to see who can take the biggest bite out of the Big Apple
  • And for those who like their fun Dark and Delicious…two Strong recomendations:
    • Gloom: the Edward Gory/Lemony Snicket game where you lead your dark family to the worst possible life before knocking them off in some poetically tragic way,while your oppents try and give them (gasp) a good day. 😉
    • Betrayal at the House on the Hill, 3-6 players fingernail biteing exploration of the wonderfly creepy house. flips in the middle of the game by turning one of the players into the Betrayer who gets secrent instructions setting him/her against the rest of the players who have their own secret instructions how they try and survive the night.  This game is easy to get into and virtually impossible not to hvae fun with.

Events for thanksging week:

No D&D on weds…but some other fun….

Saturday:  2HG….

Tuesday:  11:30—Prerelease Rerelesase Mystery box Sealed Magic Event:  Repeated on Wednesday

And Friday and Next Satruday after Thanksgiving…BIG SALE…..

Dragon Throne, Khans Release Promo Card

Kahns Release Weekend Events

Kahn's-Release-Banner

So here is the dealeo with Events for the Khans Release weekend for Khans.

(Kahn’s online Practice Drafter)

  1. Thursday at OPEN at Midnight to buy first boxes (12:01 actually…since the release is Friday Sept. 26th.
    Dragon Throne, Khans Release Promo Card
    Khans Release Promo card

    We will open at ~10 pm for a little pre-midnight Zombie Conspiracy.

  2. Friday:
    1. Release day: Boxes ($119.99, Boosters 3.99 per pack, buy 6 get one free), Intros decks ($15.99-17.99), and Fatpacks ($39.99-one bonus pack) .
    2. 7 p.m. Friday Night Magic.
  3. Saturday
    1. 1 pm…Kid’s Draft (and Non kids draft depending on signups)
    2. 4 pm...Two-Headed Giant ($17.50 pp)
  4. Sunday
    1. 11 am-Kahns Sealed tournament ($25 pp)

After it dying out for a while, interest in the league has popped back up because of how much people are enjoying Khans.  Stay tuned…

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