D20 Games

Announcements

12/29/17  Biggest Sale of the year…Pop up sales event….

  • Pokemon

    • League  on… 11-1 Pokemon League
  • Magic–.
    • Friday
      • Unsatable For FNM!!! @ 7 pm
    • Saturday:
      • 4 pm..Unstable THG-$20 pp
    • Sunday–
      • Open at 10 am.  1 pm Master’s Sealed- $90 $60 (2 Iconic, 3 Modern (2015 & 2017) and 1 Eternal Masters). Requires minimum of 4 players.

Here is a sealed and draft simulator loaded with the new cards…Draftsim

 

 

Amonkhet Two-Headed Giant

Ton of fun and best way EVER for bringing in people who haven’t felt comfortable playing before. It works great for significant others, buddies who want to check it out, or just friends who want to play.

$17.50 each player, get (4) packs for each player starting at  4 pm- build decks until play begins at 5:30

Who’s it good for:

  • Buddies
  • Sweeties (couples…either where both play, or the significant other is looking for a nice, no-pressure way to share something the other person really likes)
  • Parent/Kid combos (or big sibling, etc)  Kids get to be the smart ones for once, and the parents get to see what this is about (and get a great date with their kid)

About Two Headed Giants

Parent & Kids playing two-headed Giant
Parent & Kids playing two-headed Giant

Two-headed giants are a team Magic the Gathering event. Teams usually comprise of buddies, parent/kid combos, and a lot of couples.  Both players play together, sharing a life total, showing each other their cards, consulting with each other and playing at the same times.  Because of that it is both great social fun, and probably the best way for a new player, or someone who is just curious what their buddy/kid/or SO likes so much about the game to get a chance to try without feeling any pressure to know all (or any) of the rules.  Think of it like tandem skydiving…you get all the fun, without having to worry about when to pull the rip-cord.(It is particularly great for Moms or Dads who want to have a really cool date night with their kids. This event is a GREAT way for parents to figure out what this thing the kids are doing is anyway, and for the kids to get a chance to be the ones who know what is going on for a change. ;-)Because you play as a team and can help each other out, the kid gets to be the smart one for a change, and the parent gets to play without needing to worry about “doing it wrong”. Also…kids love having their mom or dad help them try and beat another team.)

Each player (head) gets 4 packs and shares them with their partner to make two 40 card decks, one for each player . You’ll have plenty of cards to use to make interesting decks with that number of packs, and the cards you open are yours to keep.  Teams play 3 matches against other teams (since the team starts with 30 life instead of twenty, it is a single game…they usually last anywhere from 25-50 minutes.) If you win a round, each team gets two prize packs.  If you lost, you will most likely be paired up with someone else who had the same type of night, so it tends to balance itself out.

D20 tends to be a friendly place to play, and the Two-headed Giants are particularly so.  We have great players who take pride in making other players feel welcome and remembering that it’s a game, its played for fun. 😉

Frequently asked Questions

What is it?: Two-Headed Giant Magic Tournament. (Two players on the same team, sharing life and playing in parallel against other teams of players)

Do I need to know what I’m doing?: Since both players play at the same time and can show each other their cards, as long as one of the two players knows what they are doing, nothing is required of the other player. It is the best, most fun way to learn the game.

Do we need to make and bring our own decks? Nope. This is what is called a sealed deck tournament, which basically means that each team gets a fixed number of packs (8) of Magic cards to build the two decks used to play in the tournament.

How much does it cost? $17.50 per person which includes 4 packs ($19.50 including sleeves) (Special sets may cost more)

When is is and how long does it go? Get packs as early as 4 pm, starts at 5:30 and the last match usually ends by 8:30 (if not earlier).

We also run kid friendly drafts for 9-14 year-olds the first Saturday of each month at 5:30m and adult FNM at 6:45 on Fridays.

www.alameda.com 510-522-2109.

MTG, Magic the Gathering, Friday Night Magic, FNM

Hour of Devastation Two-Headed Giant

Hour of Devastation Two-Headed Giant – Each player gets 3 Hours of Devastation packs and one Amonkhet booster pack to share in building their two decks.

Ton of fun and best way EVER for bringing in people who haven’t felt comfortable playing before. It works great for significant others, buddies who want to check it out, or just friends who want to play.

$17.50 each player, get (4) packs for each player starting at  4 pm- build decks until play begins at 5:30

Who’s it good for:

  • Buddies
  • Sweeties (couples…either where both play, or the significant other is looking for a nice, no-pressure way to share something the other person really likes)
  • Parent/Kid combos (or big sibling, etc)  Kids get to be the smart ones for once, and the parents get to see what this is about (and get a great date with their kid)

About Two Headed Giants

Parent & Kids playing two-headed Giant
Parent & Kids playing two-headed Giant

Two-headed giants are a team Magic the Gathering event. Teams usually comprise of buddies, parent/kid combos, and a lot of couples.  Both players play together, sharing a life total, showing each other their cards, consulting with each other and playing at the same times.  Because of that it is both great social fun, and probably the best way for a new player, or someone who is just curious what their buddy/kid/or SO likes so much about the game to get a chance to try without feeling any pressure to know all (or any) of the rules.  Think of it like tandem skydiving…you get all the fun, without having to worry about when to pull the rip-cord.(It is particularly great for Moms or Dads who want to have a really cool date night with their kids. This event is a GREAT way for parents to figure out what this thing the kids are doing is anyway, and for the kids to get a chance to be the ones who know what is going on for a change. ;-)Because you play as a team and can help each other out, the kid gets to be the smart one for a change, and the parent gets to play without needing to worry about “doing it wrong”. Also…kids love having their mom or dad help them try and beat another team.)

Each player (head) gets 4 packs and shares them with their partner to make two 40 card decks, one for each player . You’ll have plenty of cards to use to make interesting decks with that number of packs, and the cards you open are yours to keep.  Teams play 3 matches against other teams (since the team starts with 30 life instead of twenty, it is a single game…they usually last anywhere from 25-50 minutes.) If you win a round, each team gets two prize packs.  If you lost, you will most likely be paired up with someone else who had the same type of night, so it tends to balance itself out.

D20 tends to be a friendly place to play, and the Two-headed Giants are particularly so.  We have great players who take pride in making other players feel welcome and remembering that it’s a game, its played for fun. 😉

Frequently asked Questions

What is it?: Two-Headed Giant Magic Tournament. (Two players on the same team, sharing life and playing in parallel against other teams of players)

Do I need to know what I’m doing?: Since both players play at the same time and can show each other their cards, as long as one of the two players knows what they are doing, nothing is required of the other player. It is the best, most fun way to learn the game.

Do we need to make and bring our own decks? Nope. This is what is called a sealed deck tournament, which basically means that each team gets a fixed number of packs (8) of Magic cards to build the two decks used to play in the tournament.

How much does it cost? $17.50 per person which includes 4 packs ($19.50 including sleeves) (Special sets may cost more)

When is is and how long does it go? Get packs as early as 4 pm, starts at 5:30 and the last match usually ends by 8:30 (if not earlier).

We also run kid friendly drafts for 9-14 year-olds the first Saturday of each month at 5:30m and adult FNM at 6:45 on Fridays.

www.alameda.com 510-522-2109.

MTG, Magic the Gathering, Friday Night Magic, FNM

Hour of Devastation Two-Headed Giant

Hour of Devastation Two-Headed Giant – Each player gets 3 Hours of Devastation packs and one Amonkhet booster pack to share in building their two decks.

Ton of fun and best way EVER for bringing in people who haven’t felt comfortable playing before. It works great for significant others, buddies who want to check it out, or just friends who want to play.

$17.50 each player, get (4) packs for each player starting at  4 pm- build decks until play begins at 5:30

Who’s it good for:

  • Buddies
  • Sweeties (couples…either where both play, or the significant other is looking for a nice, no-pressure way to share something the other person really likes)
  • Parent/Kid combos (or big sibling, etc)  Kids get to be the smart ones for once, and the parents get to see what this is about (and get a great date with their kid)

About Two Headed Giants

Parent & Kids playing two-headed Giant
Parent & Kids playing two-headed Giant

Two-headed giants are a team Magic the Gathering event. Teams usually comprise of buddies, parent/kid combos, and a lot of couples.  Both players play together, sharing a life total, showing each other their cards, consulting with each other and playing at the same times.  Because of that it is both great social fun, and probably the best way for a new player, or someone who is just curious what their buddy/kid/or SO likes so much about the game to get a chance to try without feeling any pressure to know all (or any) of the rules.  Think of it like tandem skydiving…you get all the fun, without having to worry about when to pull the rip-cord.(It is particularly great for Moms or Dads who want to have a really cool date night with their kids. This event is a GREAT way for parents to figure out what this thing the kids are doing is anyway, and for the kids to get a chance to be the ones who know what is going on for a change. ;-)Because you play as a team and can help each other out, the kid gets to be the smart one for a change, and the parent gets to play without needing to worry about “doing it wrong”. Also…kids love having their mom or dad help them try and beat another team.)

Each player (head) gets 4 packs and shares them with their partner to make two 40 card decks, one for each player . You’ll have plenty of cards to use to make interesting decks with that number of packs, and the cards you open are yours to keep.  Teams play 3 matches against other teams (since the team starts with 30 life instead of twenty, it is a single game…they usually last anywhere from 25-50 minutes.) If you win a round, each team gets two prize packs.  If you lost, you will most likely be paired up with someone else who had the same type of night, so it tends to balance itself out.

D20 tends to be a friendly place to play, and the Two-headed Giants are particularly so.  We have great players who take pride in making other players feel welcome and remembering that it’s a game, its played for fun. 😉

Frequently asked Questions

What is it?: Two-Headed Giant Magic Tournament. (Two players on the same team, sharing life and playing in parallel against other teams of players)

Do I need to know what I’m doing?: Since both players play at the same time and can show each other their cards, as long as one of the two players knows what they are doing, nothing is required of the other player. It is the best, most fun way to learn the game.

Do we need to make and bring our own decks? Nope. This is what is called a sealed deck tournament, which basically means that each team gets a fixed number of packs (8) of Magic cards to build the two decks used to play in the tournament.

How much does it cost? $17.50 per person which includes 4 packs ($19.50 including sleeves) (Special sets may cost more)

When is is and how long does it go? Get packs as early as 4 pm, starts at 5:30 and the last match usually ends by 8:30 (if not earlier).

We also run kid friendly drafts for 9-14 year-olds the first Saturday of each month at 5:30m and adult FNM at 6:45 on Fridays.

www.alameda.com 510-522-2109.

MTG, Magic the Gathering, Friday Night Magic, FNM

Father’s Day Mystery Box-Fat Pack WarsTwo-Headed Giant

MysteryBoxSpecial Father’s Day version….Any team that includes a Father/kid(or adult kid) combo gets an extra bonus pack each at the end of the event…Special pre-grand opening price of 19.50–includes 5 packs!!!

It’s Back!!  One of our all time Fav Two-headed Giant formats…the Mystery Box.  In this version, one team member reaches into the mystery box and pulls out a pack that matches with a Fat pack for the team.  This means that each team member gets 5! not 4 packs and the two decks for the team are built with those 10 packs. It’s a great way to get a chance to play, either with an old favorite, or a set you may never have gotten a chance to play with before.  (And for those who groaned about getting BOG, the last time, the two best sets of decks in the event came from that underestimated set that really brought the goods.)

Two-headed giants are the  best way EVER for bringing in people who haven’t felt comfortable playing before. It works great for significant others, buddies who want to check it out, or just friends who want to play.

$19.50 each player, get (5) packs for each player starting at  4 pm- build decks until play begins at 5:30

Who’s it good for:

  • Buddies
  • Sweeties (couples…either where both play, or the significant other is looking for a nice, no-pressure way to share something the other person really likes)
  • Parent/Kid combos (or big sibling, etc)  Kids get to be the smart ones for once, and the parents get to see what this is about (and get a great date with their kid)

About Two Headed Giant

Parent & Kids playing two-headed Giant
Parent & Kids playing two-headed Giant

Two-headed giant is a team Magic the Gathering event. Teams usually comprise of buddies, parent/kid combos, and a lot of couples.  Both players play together, sharing a life total, showing each other their cards, consulting with each other and playing at the same times.  Because of that it is both great social fun, and probably the best way for a new player, or someone who is just curious what their buddy/kid/or SO likes so much about the game to get a chance to try without feeling any pressure to know all (or any) of the rules.  Think of it like tandem skydiving…you get all the fun, without having to worry about when to pull the rip-cord.(It is particularly great for Moms or Dads who want to have a really cool date night with their kids. This event is a GREAT way for parents to figure out what this thing the kids are doing is anyway, and for the kids to get a chance to be the ones who know what is going on for a change. ;-)Because you play as a team and can help each other out, the kid gets to be the smart one for a change, and the parent gets to play without needing to worry about “doing it wrong”. Also…kids love having their mom or dad help them try and beat another team.)

Each player (head) gets 4 packs and shares them with their partner to make two 40 card decks, one for each player . You’ll have plenty of cards to use to make interesting decks with that number of packs, and the cards you open are yours to keep.  Teams play 3 matches against other teams (since the team starts with 30 life instead of twenty, it is a single game…they usually last anywhere from 25-50 minutes.) If you win a round, each team gets two prize packs.  If you lost, you will most likely be paired up with someone else who had the same type of night, so it tends to balance itself out.

D20 tends to be a friendly place to play, and the Two-headed Giant is particularly so.  We have great players who take pride in making other players feel welcome and remembering that it’s a game, its played for fun. 😉

Frequently asked Questions

What is it?: Two-Headed Giant Magic Tournament. (Two players on the same team, sharing life and playing in parallel against other teams of players)

Do I need to know what I’m doing?: Since both players play at the same time and can show each other their cards, as long as one of the two players knows what they are doing, nothing is required of the other player. It is the best, most fun way to learn the game.

Do we need to make and bring our own decks? Nope. This is what is called a sealed deck tournament, which basically means that each team gets a fixed number of packs (8) of Magic cards to build the two decks used to play in the tournament.

When is is and how long does it go? Get packs as early as 4 pm to start building decks, matches start at 5:30 and the last match usually ends by 8:30 (if not earlier).

We also run kid friendly drafts for 9-14 year-olds the first Saturday of each month at 5:30m and adult FNM at 6:45 on Fridays.

www.alameda.com 510-522-2109.

MTG, Magic the Gathering, Friday Night Magic, FNM

Date Night Magic Draft (Kids-9-14) (Price-$25) Kids Magic Draft

Kids-playingIt’s not called Date Night magic for the kids.   This is kids magic draft is chance for kids to play like the adults in an event with their peers, and for the parents to get a chance to go remember what it’s like to be adults again.

NOTE:  Changes for Date Night:

  1. NEW Location:  1405 Encinal Ave.
  2. Start time 4pm start-End by 8:30. (impt to be on time…)
  3. Pizza now bundled in.  (More space but less easy places for kids to walk to get food…also with the earlier start time, it’s just better to have a fixed time to make a break to have food for all the kids)
  4. New Price ($25) includes two slices of Pizza and a drink.

Date night magic was designed as a way for kids to get a chance for their night out while the parents have a chance for one of their own.  For kids 9-14, the Magic tournament starts at 4 and costs $25 including 3 drafted packs of Magic cards, and one prize pack of Magic cards for each of the 3 matches (2/3 games) that the kid wins, plus dinner (two slices of pizza and a drink).  Dads, Mom’s, older siblings are welcome to play also (though the kids get the packs when they play against an adult…) Kids should know how to play, though they are welcome to ask questions to improve their games. Drafting is great for the kids, since it means that everyone is starting from scratch and has equal chances. Even if they don’t win, they still have all the cards they picked in the draft and a fun evening.  (The place is Dad-run, so we’re real big on having fun and treating each other well.) This is a great kid friendly event in the east bay.

What: Kid’s Date Night Magic: A magic draft for kids (9-14)

When: NEW Earlier Time!!! 4pm start (please be here and registered at lesst 10 minutes before) The 1st weekend of every month. Since this is a draft, everyone needs to be there to get started, so for the sake of all of the kids, please be sure to be on time. Last Round ends at or before 8:30.  Feel free to call the store before hand to see where things are at.

Cost: $25  for the draft, and dinner..(two pieces of  pizza and a drink) after the first and special $2 (half price) deal for sleeves for event players.

Other info:  Parents must leave contact information and stay within the area, and kids need to be well behaved and obey the store rules of conduct to each other, but otherwise, head on out and have good time. Limited to first 24 registered kids, so sign up early if you want to reserve a slot. (info at d20.alameda.com). Must be present by 4 to insure space.

www.d20games.com for more info, or email us at info at d20games.com. 

 

Canceled-excessive heat-Date Night Magic Draft (Kids-9-14) (Price-$25) Kids Magic Draft

Kids-playingIt’s too darn hot (no really…heat is knocking over our ac systems) for the sake of safety and comfort we are canceling all organized play events this weekend.

 

…It’s not called Date Night magic for the kids.   This is kids magic draft is chance for kids to play like the adults in an event with their peers, and for the parents to get a chance to go remember what it’s like to be adults again.

NOTE:  Changes for Date Night:

  1. NEW Location:  1405 Encinal Ave.
  2. Start time 4pm start-End by 8:30. (impt to be on time…)
  3. Pizza now bundled in.  (More space but less easy places for kids to walk to get food…also with the earlier start time, it’s just better to have a fixed time to make a break to have food for all the kids)
  4. New Price ($25) includes two slices of Pizza and a drink.

Date night magic was designed as a way for kids to get a chance for their night out while the parents have a chance for one of their own.  For kids 9-14, the Magic tournament starts at 4 and costs $25 including 3 drafted packs of Magic cards, and one prize pack of Magic cards for each of the 3 matches (2/3 games) that the kid wins, plus dinner (two slices of pizza and a drink).  Dads, Mom’s, older siblings are welcome to play also (though the kids get the packs when they play against an adult…) Kids should know how to play, though they are welcome to ask questions to improve their games. Drafting is great for the kids, since it means that everyone is starting from scratch and has equal chances. Even if they don’t win, they still have all the cards they picked in the draft and a fun evening.  (The place is Dad-run, so we’re real big on having fun and treating each other well.) This is a great kid friendly event in the east bay.

What: Kid’s Date Night Magic: A magic draft for kids (9-14)

When: NEW Earlier Time!!! 4pm start (please be here and registered at lesst 10 minutes before) The 1st weekend of every month. Since this is a draft, everyone needs to be there to get started, so for the sake of all of the kids, please be sure to be on time. Last Round ends at or before 8:30.  Feel free to call the store before hand to see where things are at.

Cost: $25  for the draft, and dinner..(two pieces of  pizza and a drink) after the first and special $2 (half price) deal for sleeves for event players.

Other info:  Parents must leave contact information and stay within the area, and kids need to be well behaved and obey the store rules of conduct to each other, but otherwise, head on out and have good time. Limited to first 24 registered kids, so sign up early if you want to reserve a slot. (info at d20.alameda.com). Must be present by 4 to insure space.

www.d20games.com for more info, or email us at info at d20games.com. 

 

How to Help with D20 Mad Creator Kickstarter

So here are the things that we need help with (and this list will grow):

  • Artists conceptions of the special rooms (architect type images to show what we are thinking of)
  • Help making a video:  We need to make a video for the kickstarter to explain what we are doing.
  • Need some IT/web help.  We need to set up mailchimp and we need to do a big shift of the website.
  • Help getting the word out.  We need to reach out as wide as we can.  If what we are doing is important to you, we need you to reach out to PTA’s, local groups, friends, anyone else who you think would believe that what we are doing is important.
  • We need people to subscribe to the Kickstarter as soon as we get it up there.  I can only do this if I know that people will want it enough to pay.  And I’m not shy about asking those who can to kick in what they can.   I spent the last 5 years doing D20 more out of love for my kids and the community then for anything near the money that I used to make.  And I’m willing to put myself at big risk to do this.  But not if I’m alone, or if it is only something that people talk about wanting but don’t participate in.  I need help, and with that help, I think we’ll make something very special.

Email us at [email protected] if you want to volunteer, or just want to make sure you are being kept up to date.

We will keep adding things to the list as they come up.

 

 

Mad Creators Club

What’s going on with D20?  We have to move by April First, so the brutal truth is we either evolve, or we shut down.
The scoop:
Here’s the deal.  I love D20 and I love what we’ve built here and it would break my heart not to have it continue.  On the other hand, Amazon et. al. has put a lot of pressure on things, and as much as you’re continued patronage has helped, there is only so much of a premium that people are willing to pay to keep shops like what we were doing alive. Prices for rent in Alameda have gone bonkers and it is clear that there is no way to make a store like what we are now work without a serious upgrade to what we do. We have to leave our current location by April 1st, and we have found a potential replacement on Park St. but it is almost 4 times what we are current paying in rent, and believe it or not, that’s a good deal right now (eep).
The big decision: So I’m facing a pretty big decision point about the future D20.    We either need to go big (expand/evolve) or go home (shut D20 down in April).  To continue the business, we need to expand to do what we’ve been planning for a while, to be a true mental/artistic playground (Legos, robotics, chess, mad science/art).  This aligns well with our philosophy and what we do well, but to be utterly frank, will require me to take a huge personal financial risk.  So I’m going to open up about what we’re thinking and put some of it back in your hands.  I’m going to put together a Kickstarter, or some equivalent, and if what we want to do matches services people in the community want (and more importantly, are valuable enough to them to pay for).
 
So what are we good at? What D20 does best is provide a welcoming and safe place for people to connect face to face, not face to screen, and to get to engage their brains in a fun way. For the kids, we help them build both social and mental confidence, while modeling and molding a place where treating each other with respect can happen side by side with having fun with each other.
When we looked at it a while ago, we realized that the overlap between the kids that come here, and the ones who love legos, Minecraft, robotics, or other mad art, science, or performance it almost 100%, and they have very few places where they can stretch those other muscles.  (This next part is as a dad…) I know that our schools are working as hard as they can to take care of the kids, but they’ve been squeezed and regulated to the point where Gate and other places where it’s ok for the kids to test their limits or where they can explore at their actual pace is a wish on the wind.  We all know that creativity leads to better thinking, and that dumping a ton of extra work, does not create the challenges and sets of accomplishment that our kids need/crave.  And for many of us, we want to play too, exploring stuff side by side with our kids when we can (or when they’ll let us.)

The Vision

The Mad Scientists/Artist/Maker Club. So the vision for the expanded D20 is the Mad Scientist/artist/maker’s club.  A place that has spaces to mess around with the tools and toys of creativity and challenge, and regular and special events where they can do so.   We will make money by running workshops and providing access to some special spaces.
The philosophy behind all of it will be:
  • Creative (Learn what’s been done before, but don’t assume that’s all that can be.  It’s better to do lots of failed experiments and figure out something new, then just color in the lines.)
  • Smart (learn why things do what they do and be smart enough to be creative safely.)
  • Challenge (Push yourself to find your limits, and then go a little further.  This is a place where you can go as far as you want.)
  • Respect ( Messing around is ok, distracting is not.  We’ve all been in classes where we were frustrated because the instructor had to spend so much time wrangling kids who were messing around that there wasn’t time to really explore what was going on.  Also, as always, we’re a smack talk free zone.  Have fun with people, not at their expense.  The higher level classes are open only to those who demonstrate that they understand what they need to to be safe, and that have shown that they won’t ruin the chance for others to test their limits too.)
  • Good Alignments only (Whatever we may play in role playing games, as people, we really work to be good.  If we see a way to help, we do, if we don’t we try and find them.  Our word is good, and we know that being honorable isn’t goofy, its a real thing and it’s worth fighting for.)
The Spaces:
  • Mad Science lab (a workshop of space to work on electronics and more)
  • The Secret Study (the best space for playing tabletop games we can build)
  • The “It’s OK to get messy” Room   (A space for painting, Dyeing, gluing, Cutting, Molding, smooshing, making, creating.)
  • The Studio (A soundproof space with equipment for Recording/podcasting)
The types of Workshops:
  • Lego Engineering/robotics,
  • Arduino robotics,
  • Electronics exploration/construction,
  • Chess classes/club,
  • More unconventional twist-ups like using traditional paper marbling techniques on weird objects like sneakers.

The philosophy of the workshops:

  • Understand the basics (really grock what we’re working with)
  • Learn the techniques (know what it is and how to work with it safely)
  • Take it seriously (Having fun–Big thumbs up.  Slowing everybody else down by disrupting…not cool. This is the place where you can see what you really can do, and people messing around with the instructors and the other participants isn’t ok)
  • Get a challenge–Go nuts (there will be basic ways to deal with any challenge, but figuring out other ways to get it done is always awesome)
  •  Show you know what your doing and be respectful of others gets access to the more advanced stuff.
  • Working on something cool=having fun
  • Show you know what you are doing AND be a good teammate/mentor to others and you may get tapped to join the Igors (the Mad Science/art jr. assistants/sidekicks.) Being and Igor is a great honor/responsibility.  You will get to become class assistants, and get special hours access to the labs as well as special Igor only events.)

Examples of Workshops:

Electronics deconstruction:
Tear apart old electronics in this treasure hunt challenge to find the parts you need to complete your secret goal.  Each class will have a quick-solder challenge to complete a mini machine.  Teams that complete their class challenge early will have access to the higher level challenges. Requires basic soldering qualification class or equivalent.
 Things learned (in a much more fun/hidden way)in the class would include:
  • How to solder well (de-soldering is much harder then soldering)
  • Different types of common electronic parts, (including what is safe and what to be careful of)
  • How to not be afraid/intimidated by the electronics around you
  • Fix/re-purpose instead of throwing stuff away
Cardboard Architecture:
In this three week class, participants will build a functional piece of furniture, a habitat where they will spend the night outside in a park, and a human portable entry into the Alameda 4th of July parade. Oh, yeah…and all of these things will be built out of donated used cardboard box material.  The goals of the class will be to learn and understand the architectural and mechanical principals behind designing something that can be built and can take the forces applied. (Understanding the nature of the materials.) Along the way will be math challenges (can you predict when our test bridge will collapse under the weight), design challenges, artistic challenges and creative challenges.  As with many of our classes, beat the first challenges early to get access to the advanced stuff.
  • Alameda Mystery Theater: a student produced series of radio/podcast audio Theater… script writing, performance, sound effects, music, editing the final release.
  • Seven Wonders of the Lego World: a workshop teaching the fundamental building blocks of (Lego) engineering from ramps to sophisticated pulley   systems, we will re-create some of the mechanical wonders of the world in Legos
  • “Doesn’t matter if your black or white”  Chess Explorers Club. Chess builds the parts of the brain that do math and fudimental problem solving.   It’s also a chance to learn to win with grace, lose with style, and play for the fun of it.  Beginning players learn the fundamentals of both moves and stratagy, more advanced players play, learn advanced stratagy and puzzles, and how to become a great teacher of others (building knowledge and confidence without coming across as impatient or know it all, or an overwhelming firehose of knowledge).
  • D&D Camps
    • DM Boot Camp – how to build, manage and run a D&D campaign.  Each day will be split up between learning, designing, and either running for participating in D&D adventures
    • D&D adventures.  A five day, mega campaign.  Breaks each day to head out to the park, put on gear and whomp on each other with foam swords.
  • MTG Judge Bootcamp– one week camp for advanced MTG players who want to learn the rules to the level that they could take the Judge test.   The Boot Camp will include problems, puzzles, tests, challenges,  Game shows, tournaments. (Parents, the camp will also good morning in and practice on how to be a judge: how to be confident, to control the situation, How to de-escalate when people get angry, and how authority i’m coming across as arrogant or bullying are very different things) ages 12 and up.
  • Mystery Room Challenge: two teams will both design and build the props for their own mystery room (A room that contains a puzzle that must be solved with four players are allowed to leave.) today before the end of the camp, they will try the mystery room out on the other team, and then have the last day to improve it based on what they learn.  They will then put on two performances for the public (including parents and others) that Friday, and Saturday.
 
How to be one of our Instructors: This is one of the areas where we are getting clever.  Teachers would obviously need to be vetted and Live-scanned (I’m not having anyone here that I wouldn’t leave my 12 year old daughter or 15 year old sons with), but beyond that, they are people from lots of walks of life/expertise areas. The way we make sure they are good is that they first teach a no-charge class to our monthly subscribing members and the Igors.  If they pass their muster, their reviews will be the base for the ongoing teacher reviews that are posted with their classes.  Great teachers will fill their classes, and because they get a cut of the money for each class, the best ones are the ones that keep coming back.  We want people who love what they do and who love sharing that with people.  We will have a standard structure for the classes to keep things consistent, but any teacher can either prove to use that they have a better idea, or that it is just better for their class and we will go with it.  We’ll start off with a few great staff teacher, but we want to be the best place around for artists and engineers and geeks (I’m proudly in that group) from all over to come and find a place here full of kids who are having fun getting a chance to stretch their brains. For example, I’ll be teaching Game Review classes, where the kids come and play new board/card games the first part of the day, and learn how to write different styles of reviews in the afternoon. (among other things, I’m an old journalist/editor–founding editor of one magazine, first Toys Editor for Wired, etc)
Will this be for adults? The game playing part of D20 will continue to be adult friendly.  In addition, as we get more and more cool creative/electronic stuff to play with, we will both do daytime classes and offer non-classroom time access to the workshops.  Plus, we will explicitly do parent/guardian and kids classes, as well as allowing vetted parents to participate with their kids and help as adult versions of the Igors.  Most of us adults have kids inside to, and love to play with all this stuff.
 
So how are we making money from all this?  We will be charging for the classes, as well as offering monthly and yearly club memberships.  The memberships will include discounts for the classes as well as off hours access to the different club rooms. It is our intention to eventually become licenced for aftercare so some of the memberships can be used as a safe and good place for smart kids to come after school.  We want to do this well, so we won’t be trying to be the cheapest folks around.  Having said that, people who step up and share the load with us now will be given founders pricing and extra access.  More on that as we put the kick-starter together.
Places:  The Rooms—- (with inspiration images)
  • The Secret Study – the library like room with an amazing configurable gaming table.
  • Related imageImage result for tabletop gaming room
  • The Mad Science lab – plasma lightning covered walls full of workbenches boxes of tools to be checked out depending on the level of skill.  Robotics, and other electronic and fine design skills done here.
  • The Constructoporiam- place of rube Goldberg machine madness. Masterbuilder quantities of Legos, and other reusable or upcycled building materials.
  • The “It’s OK to get messy” Room: A space for painting, Dyeing, gluing, Cutting, Molding, smooshing, making, creating.
  • The Studio – soundproof space with equipment for Recording/podcastingImage result for radio play recording

 

The Secret Life of Adults (and other kids)-The “right thing” if someone dies

[This article is part of a series where we reveal stuff that adults or kids don’t usually admit to each other.  Mostly it’s me fessing up to my secret thoughts or stuff I’ve done that maybe I shouldn’t have.]

One of the people at the store just lost their Dad, and my heart is kinda breaking for them as I write this.  I’m (like everyone else around him and his family) trying to figure out what the “right” thing is to say. And I want let him know that there are tons of ways that are normal to react to this, that there is no “right” way for him to feel, that whatever he’s feeling, it really is ok.  The truth is that everybody has a hard time figuring this out.

It feels like you should know the right thing to say or do when you find out about a loss that is just to big too imagine. If is a friend or someone we love, we tend fall back on “I’m so sorry for your loss” and “Is there anything I can do”.  And if it is you, you accept those words in a blur, unable to believe that the rest of the world is still going on as usual when everything has just completely changed.  Trying to figure out the right thing to do or feel makes a really tough time, much tougher.

If you are going through this, and this is intended for our friend, this stuff comes at you as it comes, and it’s all ok. All the cliche stuff has some basis in truth, but the order of what you are going through, and when or if you go through it is different for each person.

  • For some people, it hits them like a hammer to the gut right away.
  • For others, they feel bad that they don’t feel “enough” at the beginning.
  • Some people reach out to their friends and loved ones for support, others don’t want to talk about it.
  • Some take great comfort from the people who reach out, others snap back at them, because how can they understand?
  • Some put on a brave face to show that they are ok, and that no one needs to worry about them.
  • Some focus all their attention of taking care of the others in their family who are hurt.
  • Some just put all the feelings away to deal with later
  • Some just cry until they can’t cry anymore
  • Some write or draw or do anything else they can to either process or distract themselves
  • And a thousand other things…

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